The Legacy of “Tron”: Bringing a New Face to Gaming
In was but a wee one when the original “Tron” came out in 1982, but I was mesmerized by the amazing graphics and cool special effects. It has action and light cycles, and it involved computers, something not many movies were doing at that time.
Almost 30 years later, a much-anticipated follow-up movie premieres today, and the video game Tron: Evolution is already in stories. It got me thinking about when “Tron” first came out and the arcade game that was developed to follow the movie. I frequented a lot of arcades back then, and that game got me hooked far more than Donkey Kong or Pac Man.
Perhaps the most fun about it was that it was four games in one. It wasn’t just the same game over and over again with maybe a new terrain or faster enemies; there were four completely different games. While that may pale in comparison to the Mario Party and Carnival Games of today, back then, it was unheard of.
Everybody had their favorite game, and the one that they couldn’t stand but played anyway because it was the only way to beat the game. The arcade game featured black lights and fluorescent lights, and it just looked amazing on the arcade floor.
You have to remember that arcades of the ’80s were nothing like the arcades of today. They were loud and dark and filled to the brim with people. For teens and younger, the arcade was the only place to go and play for cheap. All you needed was a few dollars in quarters.














Share This
For years, Nintendo’s Wii has been the unrivaled leader in motion control technology with its
5.
Few titles are as revered in the world of gaming as
In the current generation of consoles, developers have seen the stakes of their successful titles raised to new heights. The immense costs of creating a game with the current standards of graphics, gameplay and content have placed pressure on developers to deliver revenues to their companies. As a result, many of 2010’s biggest titles were sequels in successful franchises.
eased, a perplexing turn of events set Nintendo apart from its competitors. Where Microsoft’s
came to a peaceful conclusion, but rather a horrendous nuclear war fought sometime in the alternate 1950s. This is the world of Fallout, a franchise that has lasted countless technological advancements due largely in part to its unique setting and fascinating take on morality. The latest title in the series, developed by Obsidian in partnership with Bethesda, takes the series to a place its never been before: the wasteland surrounding Las Vegas.
catch-up to a few successful titles. Every few years, a shooter manages to come along to reinvent the genre, causing excitement in the gaming community and inspiring dozens of rip-off attempting to capitalize on the bandwagon phenomeon. In the last year we’ve seen two iterations of successful franchises that have been oft-imitated but never overtaken. 